Update for Alakajam Feedback Fortnight
Coatl » Devlog
Since the last build I've added a bunch of levels and worked on some of the art work. Added music and sound effects. Just generally making it look, sound, and feel good to play. The basic structure of the game hasn't changed and is unlikely to at this point.
What's prompting this update, rather than holding off until all of the art assets are updated is the Alakajam Feedback Fortnight. The game is ready for play testing, just not fully polished to call complete. Please leave any comments you have on the game and areas that it's still lacking.
Files
CoatlWindows.zip 33 MB
Dec 09, 2018
CoatlLinux.zip 34 MB
Dec 09, 2018
CoatlMac.zip 50 MB
Dec 09, 2018
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Coatl
Snake-like game with a Mesoamerican inspired setting
Status | In development |
Author | Dwemthy |
Tags | maze, Pixel Art, snake |
More posts
- Added better UIOct 07, 2018
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